The Bots AI Library is an assembly (Omega.Bots.dll) that provides the programming interface for
writing bot-controlling AI programs.
The AI Programming Guide introduces the library and explains how to use it, and provides an
overview of the gaming system and how AI programming works.
A separate collection of reference documentation covers all the components of the library -- all the
types, methods, and properties available to you. It contains information not included in the
programming guide and allows you to find specific details. For example, you can find out
everything you can do with the bot's scanner, weapon, etc., by looking up the class that
represents that mechanism.
The reference documentation is in two forms, making it available both within and outside Visual
Studio®:
1. During installation, the reference documentation is registered in the Visual Studio® Help system
(assuming one of those products is installed). As a result, you can get context-sensitive help while
you're working. For example, when you point the mouse to a class or member in the code editor
you should see a pop-up summary of the item, and you can press F1 to open the Help window for
details about the item at the current insertion point.
2. You can use the link below to browse the reference documentation independent of Visual
Studio®. (The link will only work if you have installed this product on your system; it won't work if
you're browsing this User Guide online.)
Browse the Bots AI Library Reference
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